A/D = movement      
Space = jump


Devlog: Yeah, this was unfinished and collected dust, so I finished up the last unfinished levels. Scope Creep was the villian. I had too much planned compared to my own unity skills. But yeah, it turned out great anyway : ). I made a IK rigid player character, which is only in the bonus level, because is turn out not as pretty as the sprite character.

The game is inspired by Super Mario and the character animations is inspired by Earthworm Jim.

All the music is from Soft and Furious: https://freemusicarchive.org/music/Soft_and_Furious

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